What's coming up next for Wait, Roll That Again! Character design, more playtests, and a whole lot more podcasting.
It's time to put pen to paper and get some game ideas out there! I chat to Michael Sands, designer of Monster of The Week, about mechanics and dice in TTRPGS. I also run my first ever playtest!
Being a first-time TTRPG designer, I felt like I didn't have a grasp on what made good design. After the second episode of Wait, Roll That Again, I dived into games to learn from their examples!
We're making studying TTRPGs fun on this episode of the game-design podcast Wait, Roll That Again! We're joined by Ashley Warren, director of the Storytelling Collective.
So, what's this tabletop game about?
How do you even start designing a tabletop roleplaying game?
Listen now to the trailer for this season of Wait, Roll That Again!
A brand-new Podcast about building a TTRPG from the ground up, lead by me, a total beginner