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- EPISODE 8 - Looking in the Game Design Mirror (SEASON FINALE!)
EPISODE 8 - Looking in the Game Design Mirror (SEASON FINALE!)
On the Season Finale of Wait, Roll That Again, we're breaking down the playtesting experience and finding out what's next for both the podcasts, and the spooky TTRPG project!
It's the Season Finale!
On this episode, we break down the playtest with Zoe, Freya and Liam, and talk about the work on the game so far, and what's happening on Wait, Roll That Again! in the future!
You can listen to the episode right here:
You can also find the episode here on Apple Podcasts, PocketCasts, or wherever you get your podcasts today. Subscribe to the show in your favourite app, and leave a review!
You can follow me and the show on Bluesky!
A Season to Remember!
Thank you, listeners and readers, for coming along this journey with me. Whether you’ve listened to just one episode, read the design updates, or followed the whole journey so far, I'm so glad to have you here!
We’ve been able to learn from some amazing designers, and I’m really looking forward to speaking to more in the near future. My ultimate hope is that you’ve felt inspired by something you’ve heard on this show, and now you too want to go out and make a game. Whether it’s your first game, or the next in a long line of creations, I know you’ll knock it out of the park.
What’s next? Well, in the immediate future, look for a season wrap up post in the next few weeks, along with the early alpha release of Fight or Fright, first here on Substack!